directdrivewheels

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MOZA R21 Wheel Base

21 Nm of Moza torque at the price most brands charge for 12. The base that proved Moza could compete at the high end before the Ultra line existed.

$899 Pre Order
MOZA R21 Wheel Base

The verdict

Still in the catalogue at a sharp price beneath the R21 Ultra. The R21 is the cheapest way into 21 Nm of properly-engineered direct drive on PC.

Best for

  • PC drivers running heavy formula and prototype work where 16 Nm starts to clip
  • Moza ecosystem owners stepping up from the R12 or R16 without changing rims or pedals
  • Buyers who want flagship torque without paying flagship money

Not for

  • Console drivers — Moza has no PS5 or Xbox license on any current base
  • Buyers who want the latest motor architecture (the R21 Ultra is the answer there)
  • Anyone happy at 12-16 Nm in road and GT cars — the headroom does not show up in those classes

What it is

The R21 is the base that proved Moza could play at the high end. Twenty-one Newton-metres of peak torque from a properly-sized motor, the standard Moza QR that runs across the whole R-range, and Pit House as the tuning layer. It launched as the flagship of the original R-range and it stayed there for two years before the R21 Ultra and R25 Ultra arrived to take the top of the ladder.

It is still in the catalogue, still in production, and now sits beneath the Ultra line at a noticeably lower price. That is the angle that makes it interesting in 2026 — you can buy 21 Nm of Moza direct drive for less than most rivals charge for 16, and the hardware is the proven motor that earned Moza its reputation in the first place.

Who it’s for

You are the right buyer if you race PC, you live in the Moza ecosystem and you actually use the headroom that 12 and 16 Nm bases run out of. Heavy formula at full stiffness, LMP cars at full stiffness, the cars that ask for more peak torque than a mid-tier base can deliver without clipping the curve. The R21 sits comfortably above where any of those cars actually pull.

You are the right buyer if you want flagship torque without paying flagship money. The R21 Ultra is the better hardware, but the original R21 delivers the same 21 Nm ceiling at a lower cost and the difference in feel between the two is smaller than the price gap suggests if you are not chasing the absolute refinement edge.

You are the wrong buyer if you race on a console. Moza has no PlayStation or Xbox license on the original R21 and there is no firmware route to add one. You are also the wrong buyer if your usual diet is GT3 and road cars, because the extra headroom over an R12 V2 will not show up in cars that never ask for it.

In use

Twenty-one Newton-metres of properly-engineered direct drive feels like authority everywhere. The base sits settled at low forces, builds load cleanly through the long-arc corners, and has enough peak headroom to handle full-stiffness formula and prototype work without ever pinching the FFB curve. The simracingcockpit.gg iRacing FFB guide for the R-range has the right starting point: set the in-game wheel force to 21.0 Nm to match the peak, leave linear mode on, and tune from there.

Pit House does the tuning and the per-game profiles. It is not as deep as True Drive, but it covers what most drivers need and the macro FFB controls are straightforward. The per-title preset library has matured significantly since the original R-range launched and the starting points are usable rather than aspirational.

Thermal behaviour on long stints is solid. The R21 has the chassis and the cooling solution to handle iRacing endurance work without the kind of thermal fade that affects smaller bases at sustained heavy FFB. It is not as cool as the R21 Ultra, but it is not asking for any apologies either.

What to watch out for

The R21 Ultra exists. That is the obvious one. If your budget can stretch from the R21 to the Ultra, the newer motor and the 21-bit encoder are real refinements rather than marketing line items, and most buyers shopping at this price tier should at least consider the upgrade. The original R21 is the right call if you want the lower price or you specifically want the proven motor that has been on the market the longest.

Console support is the second. There is none. If anyone in your house races on PS5 or Xbox, this base does nothing for them.

The third thing is the question of whether you actually need 21 Nm at all. Most sim racers do not. The R12 V2 and R16 V2 cover most use cases and the extra Newton-metres on the R21 are insurance for cars you probably do not drive most weeks. Be honest about your usual grid before paying for the headroom.

Verdict

If you race PC, you want flagship torque, and you do not want to pay flagship-Ultra money, the original R21 is still a serious answer. Twenty-one Newton-metres of Moza direct drive at this price is hard to find anywhere else.

If you can stretch the budget to the R21 Ultra, do it — the newer motor and encoder are a real step.

If you race on console, this is not your base. Buy Fanatec.

What the experts say

Reviewer evidence

Quotes and footage from independent and affiliate reviewers, weighted by trust tier.

1 video · 1 quote

The Moza R21 Ultra Wheelbase Is Shockingly Good

Boosted Media · 2025

Independent
"Set Wheel Force to 21.0Nm to match R21 peak torque. Linear Mode ON is essential for DD bases."

Richard Baxter

iRacing FFB settings article covering the full Moza R-range, R21 specifically called out for the 21Nm wheel-force ceiling and the linear-mode requirement that defines DD setup on this base.

Source ↗
Independent

FFB settings for MOZA R21 Wheel Base

Community-sourced profiles per sim, with confidence ratings and the original sources. Use these as a starting point, then tune by feel.

Filter sims:
iRacing 3 profiles

Balanced (Community Consensus)

strong

Balanced

Wheelbase

Max Angle
540
Force Feedback Strength
60
Road Sensitivity
10
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
100
Spring
0
Damper
15
Inertia
0
Speed Damping
0
Torque Limit
85
Hands Off Protection
ON
Natural Inertia
150

In-sim

Strength
28
Wheel Force (Nm)
21
Damping
0
Min Force
0
Use Linear Mode
ON
Reduce Force When Parked
ON

R21 source data: FFB Intensity 80%, Max Wheel Speed 30%, Damper 35%, Natural Inertia 150%, Wheel Friction 15%, Speed Damping 65%. In-game Strength at 90.0Nm, Wheel Force 21Nm. Moza official guide recommends 70-90% FFB Intensity for R16/R21. Torque Limit at 85% caps peak force for comfort. | YouTube: SBOR Racing detailed R21 iRacing setup. 60% gives ~12.5Nm. EQ: low freq 100%, 25Hz=90%, Curb=50%, Grass=40%, 100Hz=0%. Temperature strategy: Radical.

High Detail (Pro Setup)

strong

detail

Wheelbase

Max Angle
900
Force Feedback Strength
75
Road Sensitivity
10
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
120
Equalizer (High Frequency)
90
Spring
0
Damper
20
Inertia
0
Speed Damping
40
Torque Limit
90
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Strength
28
Wheel Force (Nm)
21
Damping
0
Min Force
0
Use Linear Mode
ON
Reduce Force When Parked
ON

Lower FFB Intensity for detail focus. 21Nm at 75% is still 15.75Nm. Lower Damper and Speed Damping for sharper response.

Endurance (Low Fatigue)

strong

Endurance

Wheelbase

Max Angle
900
Force Feedback Strength
65
Road Sensitivity
8
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
80
Spring
0
Damper
42
Inertia
0
Speed Damping
70
Torque Limit
70
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Strength
28
Wheel Force (Nm)
21
Damping
10
Min Force
0
Use Linear Mode
ON
Reduce Force When Parked
ON

21Nm at 65% FFB and 70% Torque Limit = ~9.6Nm effective. Still stronger than a full-power R9. Per Moza guide, consider 70-80% Torque Limit for sustained racing on R21.

ACC 3 profiles

Balanced (Community Consensus)

strong

Balanced

Wheelbase

Max Angle
900
Force Feedback Strength
70
Road Sensitivity
8
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
100
Spring
0
Damper
35
Inertia
0
Speed Damping
50
Torque Limit
85
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Gain
75
Minimum Force
0
Dynamic Damping
100
Road Effects
0
Frequency (Hz)
400
Steer Lock
480

R21 source data: FFB Intensity 70%, Road Sensitivity 8, Damper 35%, Natural Inertia 150%, Wheel Friction 15%. 21Nm is very powerful - lower percentages than other bases. Torque Limit at 85% recommended.

High Detail (Pro Setup)

moderate

detail

Wheelbase

Max Angle
900
Force Feedback Strength
65
Road Sensitivity
10
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
130
Equalizer (High Frequency)
90
Spring
0
Damper
20
Inertia
0
Speed Damping
30
Torque Limit
90
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Gain
70
Minimum Force
0
Dynamic Damping
70
Road Effects
0
Frequency (Hz)
400
Steer Lock
480

21Nm with lower percentages delivers excellent detail. Lower Damper for maximum tyre information.

Endurance (Low Fatigue)

moderate

Endurance

Wheelbase

Max Angle
900
Force Feedback Strength
60
Road Sensitivity
7
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
80
Spring
0
Damper
40
Inertia
0
Speed Damping
65
Torque Limit
75
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Gain
65
Minimum Force
0
Dynamic Damping
130
Road Effects
0
Frequency (Hz)
333
Steer Lock
480

21Nm at 60% and 75% Torque Limit = ~9.45Nm. Still as strong as a full-power R9 but comfortable for marathon sessions.

Assetto Corsa 3 profiles

Balanced (Community Consensus)

strong

Balanced

Wheelbase

Max Angle
900
Force Feedback Strength
75
Road Sensitivity
10
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
150
Equalizer (High Frequency)
100
Spring
0
Damper
40
Inertia
0
Speed Damping
25
Torque Limit
80
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Gain
60
Filter
0
Minimum Force
0
Kerb Effects
15
Road Effects
15
Slip Effects
10
ABS Effects
0
Enhanced Understeer Effect
OFF
Gyroscopic Effect
100

Moza groups R16/R21 together. FFB 70-80%, Torque Limit 80%. Gain at 60% for R21 since 21Nm is very strong.

High Detail (Pro Setup)

moderate

detail

Wheelbase

Max Angle
900
Force Feedback Strength
78
Road Sensitivity
10
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
160
Equalizer (High Frequency)
90
Spring
0
Damper
28
Inertia
0
Speed Damping
15
Torque Limit
85
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Gain
55
Filter
0
Minimum Force
0
Kerb Effects
20
Road Effects
20
Slip Effects
15
ABS Effects
0
Enhanced Understeer Effect
OFF
Gyroscopic Effect
100

21Nm at lower Gain still delivers massive detail. Lower Damper for sharper response.

Endurance (Low Fatigue)

moderate

Endurance

Wheelbase

Max Angle
900
Force Feedback Strength
65
Road Sensitivity
7
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
120
Equalizer (High Frequency)
80
Spring
0
Damper
48
Inertia
0
Speed Damping
40
Torque Limit
70
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Gain
50
Filter
5
Minimum Force
0
Kerb Effects
10
Road Effects
10
Slip Effects
8
ABS Effects
0
Enhanced Understeer Effect
OFF
Gyroscopic Effect
80

21Nm at 65% FFB and 70% Torque Limit = ~9.6Nm effective. Same as full R9 power. Comfortable for hours.

AMS2 3 profiles

Balanced (Community Consensus)

weak

Balanced

Wheelbase

Max Angle
900
Force Feedback Strength
80
Road Sensitivity
8
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
100
Spring
0
Damper
32
Inertia
0
Speed Damping
61
Torque Limit
87
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Gain
49
Volume
50
Tone
50
FX
5
Damping
0
Low Speed Damping
0

Adapted from R9 settings for 21Nm R21. Effective peak force: ~14.6Nm. AMS2 FFB does not require special Pit House configuration per Moza support. Default FFB mode recommended over Custom FFB. Gain at 49% prevents clipping on R21. FX at 5% - low to avoid artificial kerb buzz. MetzVR recommends adjusting per-car using FFB gain increase/decrease buttons mapped to wheel. Spring strength should be 0. AMS2 has excellent default FFB since v1.5.

High Detail (Pro Setup)

weak

detail

Wheelbase

Max Angle
900
Force Feedback Strength
80
Road Sensitivity
10
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
120
Equalizer (High Frequency)
90
Spring
0
Damper
22
Inertia
0
Speed Damping
41
Torque Limit
87
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Gain
44
Volume
55
Tone
55
FX
10
Damping
0
Low Speed Damping
0

Adapted from R9 settings for 21Nm R21. Effective peak force: ~14.6Nm. Lower Damper for sharper response. Higher Volume and Tone for more tyre detail. Road Sensitivity maxed. Lower Gain compensates for higher detail. Inferred from balanced settings with detail-oriented adjustments.

Endurance (Low Fatigue)

weak

Endurance

Wheelbase

Max Angle
900
Force Feedback Strength
65
Road Sensitivity
7
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
80
Spring
0
Damper
42
Inertia
0
Speed Damping
71
Torque Limit
77
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Gain
39
Volume
45
Tone
45
FX
3
Damping
5
Low Speed Damping
0

Adapted from R9 settings for 21Nm R21. Effective peak force: ~10.5Nm. Reduced forces for long stints. Lower Tone and Volume reduce constant vibration fatigue. Higher Damper and Speed Damping smooth harsh impacts. FX reduced to minimum useful level. Inferred from balanced with endurance adjustments.

Le Mans Ultimate 3 profiles

Balanced (Community Consensus)

strong

Balanced

Wheelbase

Max Angle
900
Force Feedback Strength
80
Road Sensitivity
10
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
100
Spring
0
Damper
10
Inertia
0
Speed Damping
0
Torque Limit
100
Hands Off Protection
ON
Natural Inertia
150

In-sim

Force Factor
50
Force Smoothing
4
Damping
0
Spring
0
Steering Torque Sensitivity
100

Source data: R21 FFB Strength 50% in-game, Smoothing 4, Collision 80. 21Nm at 50% Force Factor and 80% FFB = ~8.4Nm effective. Still provides excellent feedback for Le Mans endurance. | YouTube research: Boosted Media sponsored R21 Ultra LMU guide. 80% FFB gives ~16.8Nm which avoids clipping with headroom. Natural friction 5%, Natural inertia 150 (15%). EQ left at defaults (50%). Sweet spot for adults 10-14Nm from a 21Nm base.

High Detail (Pro Setup)

strong

detail

Wheelbase

Max Angle
900
Force Feedback Strength
75
Road Sensitivity
10
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
120
Equalizer (High Frequency)
90
Spring
0
Damper
18
Inertia
0
Speed Damping
30
Torque Limit
90
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Force Factor
45
Force Smoothing
1
Damping
0
Spring
0
Steering Torque Sensitivity
100

Low Force Factor but 21Nm still delivers plenty of feel. Minimal smoothing.

Endurance (Low Fatigue)

strong

Endurance

Wheelbase

Max Angle
900
Force Feedback Strength
65
Road Sensitivity
7
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
80
Spring
0
Damper
40
Inertia
0
Speed Damping
60
Torque Limit
70
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Force Factor
40
Force Smoothing
5
Damping
5
Spring
0
Steering Torque Sensitivity
90

21Nm at 40% Force Factor and 65% FFB = ~5.5Nm. Light but still informative for 24h endurance.

RaceRoom 3 profiles

Balanced (Community Consensus)

weak

Balanced

Wheelbase

Max Angle
900
Force Feedback Strength
80
Road Sensitivity
8
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
100
Spring
0
Damper
32
Inertia
0
Speed Damping
61
Torque Limit
87
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Force Feedback Intensity
39
Smoothing
0
Minimum Force
0
Spring Effect
0
Damper Effect
0
Understeer Effect
27

Adapted from R9 settings for 21Nm R21. Effective peak force: ~14.6Nm. Moza official support states RaceRoom requires no special Pit House configuration. RaceRoom has excellent native FFB - minimal tuning needed. FFB Intensity at 39% prevents clipping on R21. Engine Vibrations OFF recommended by Moza. Bump Amplification OFF recommended. Spring and Damper effects OFF - let the sim handle these.

High Detail (Pro Setup)

weak

detail

Wheelbase

Max Angle
900
Force Feedback Strength
80
Road Sensitivity
10
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
120
Equalizer (High Frequency)
90
Spring
0
Damper
22
Inertia
0
Speed Damping
41
Torque Limit
87
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Force Feedback Intensity
34
Smoothing
0
Minimum Force
0
Spring Effect
0
Damper Effect
0
Understeer Effect
18

Adapted from R9 settings for 21Nm R21. Effective peak force: ~14.6Nm. Lower Damper and Speed Damping for sharper detail. Slightly lower FFB Intensity prevents any clipping. Understeer effect reduced for more natural feel. Road Sensitivity maxed. Inferred from balanced with detail adjustments.

Endurance (Low Fatigue)

weak

Endurance

Wheelbase

Max Angle
900
Force Feedback Strength
65
Road Sensitivity
7
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
80
Spring
0
Damper
42
Inertia
0
Speed Damping
71
Torque Limit
77
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Force Feedback Intensity
29
Smoothing
5
Minimum Force
0
Spring Effect
0
Damper Effect
0
Understeer Effect
22

Adapted from R9 settings for 21Nm R21. Effective peak force: ~10.5Nm. Reduced forces across the board for long races. Smoothing at 5% tames harsh signals. Higher Damper and Speed Damping provide comfortable weight.

Dirt Rally 2.0 3 profiles

Balanced (Community Consensus)

moderate

Balanced

Wheelbase

Max Angle
540
Force Feedback Strength
60
Road Sensitivity
6
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
100
Spring
0
Damper
32
Inertia
0
Speed Damping
41
Torque Limit
87
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Self Aligning Torque
84
Wheel Friction
36
Tyre Friction
27
Suspension
100
Collision
71
Soft Lock
ON

Adapted from R9 settings for 21Nm R21. Effective peak force: ~11.0Nm. Moza official video uses Rally preset mode with FFB Strength 80%. Max Angle 540 for rally cars. Road Sensitivity lower than circuit sims to prevent information overload on gravel/dirt. Natural Inertia at 100% for larger wheels per official video. Steering Centre Force enabled with 120-150% in-game to reduce centre deadzone. Self Aligning Torque at 100% is the core DR2.0 FFB signal.

High Detail (Pro Setup)

moderate

detail

Wheelbase

Max Angle
540
Force Feedback Strength
65
Road Sensitivity
8
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
130
Equalizer (High Frequency)
100
Spring
0
Damper
22
Inertia
0
Speed Damping
31
Torque Limit
87
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Self Aligning Torque
94
Wheel Friction
45
Tyre Friction
36
Suspension
110
Collision
80
Soft Lock
ON

Adapted from R9 settings for 21Nm R21. Effective peak force: ~11.9Nm. Higher Road Sensitivity for more surface detail. Lower Damper for quicker response. Boosted Self Aligning Torque and Wheel Friction for stronger steering feel - DR2.0 FFB is known to be weak on DD bases. Inferred from balanced with detail adjustments.

Endurance (Low Fatigue)

moderate

Endurance

Wheelbase

Max Angle
540
Force Feedback Strength
55
Road Sensitivity
5
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
80
Spring
0
Damper
42
Inertia
0
Speed Damping
56
Torque Limit
72
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Self Aligning Torque
69
Wheel Friction
27
Tyre Friction
22
Suspension
85
Collision
58
Soft Lock
ON

Adapted from R9 settings for 21Nm R21. Effective peak force: ~8.3Nm. Rally stages are physically demanding. Reduced forces across the board for marathon rally sessions. Lower collision prevents arm fatigue from constant impacts. Road Sensitivity at 5 reduces gravel buzz.

EA WRC 3 profiles

Balanced (Community Consensus)

weak

Balanced

Wheelbase

Max Angle
1080
Force Feedback Strength
80
Road Sensitivity
10
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
100
Spring
0
Damper
27
Inertia
0
Speed Damping
11
Torque Limit
87
Hands Off Protection
OFF
Natural Inertia
ON

In-sim

Vibration & Feedback Scale
89
Self Aligning Torque
42
Wheel Friction
31
Tyre Friction
13
Suspension Feedback
98
Collision
98
Ground Surface
67
Soft Lock
ON

Adapted from R9 settings for 21Nm R21. Effective peak force: ~14.6Nm. Max Angle 1080 for full rally rotation. Hands Off Protection OFF per source. Natural Inertia at 130%. Wheel Friction at 10% in Pit House. SAT at 58% is the primary steering feel. EA WRC has stronger FFB than DR2.0. Steam guide alternative: SAT 52%, Wheel Friction 54%, Tyre Friction 69% for a different, grippier feel.

High Detail (Pro Setup)

weak

detail

Wheelbase

Max Angle
1080
Force Feedback Strength
80
Road Sensitivity
10
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
120
Equalizer (High Frequency)
100
Spring
0
Damper
22
Inertia
0
Speed Damping
11
Torque Limit
87
Hands Off Protection
OFF
Natural Inertia
ON

In-sim

Vibration & Feedback Scale
89
Self Aligning Torque
36
Wheel Friction
48
Tyre Friction
62
Suspension Feedback
89
Collision
80
Ground Surface
76
Soft Lock
ON

Adapted from R9 settings for 21Nm R21. Effective peak force: ~14.6Nm. SMOKEY's Steam guide settings optimised for maximum surface feel. Higher Wheel Friction and Tyre Friction deliver more grip information. Lower SAT compensated by higher friction values. Ground Surface at 85% for strong gravel/tarmac differentiation. Good for experienced rally drivers who want to feel the limit.

Endurance (Low Fatigue)

weak

Endurance

Wheelbase

Max Angle
1080
Force Feedback Strength
65
Road Sensitivity
7
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
80
Spring
0
Damper
37
Inertia
0
Speed Damping
26
Torque Limit
77
Hands Off Protection
OFF
Natural Inertia
ON

In-sim

Vibration & Feedback Scale
76
Self Aligning Torque
34
Wheel Friction
22
Tyre Friction
11
Suspension Feedback
80
Collision
76
Ground Surface
54
Soft Lock
ON

Adapted from R9 settings for 21Nm R21. Effective peak force: ~10.5Nm. Reduced forces for career mode marathon sessions. Lower collision and ground surface reduce constant rattling. Higher Damper smooths harsh rally impacts.

rFactor 2 3 profiles

Balanced (Community Consensus)

weak

Balanced

Wheelbase

Max Angle
900
Force Feedback Strength
80
Road Sensitivity
8
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
100
Spring
0
Damper
32
Inertia
0
Speed Damping
51
Torque Limit
87
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Force Factor
84
Force Smoothing
3
Steering Torque Sensitivity
50
Minimum Torque
0

Adapted from R9 settings for 21Nm R21. Effective peak force: ~14.6Nm. CRITICAL: Edit Controller.json - change 'Steering torque capability' from default 16 to 21 for R21. This prevents FFB from being scaled incorrectly. Moza support says rF2 FFB requires no special configuration, but the torque capability fix is essential. Force Factor at 84% - rF2 handles FFB scaling well when torque capability is set correctly. Steam community reports using -100% Strength if FFB is inverted.

High Detail (Pro Setup)

weak

detail

Wheelbase

Max Angle
900
Force Feedback Strength
80
Road Sensitivity
10
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
120
Equalizer (High Frequency)
90
Spring
0
Damper
22
Inertia
0
Speed Damping
36
Torque Limit
87
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Force Factor
79
Force Smoothing
1
Steering Torque Sensitivity
60
Minimum Torque
0

Adapted from R9 settings for 21Nm R21. Effective peak force: ~14.6Nm. Force Smoothing at 1 for maximum detail. Lower Damper for faster response. Road Sensitivity maxed. rF2 has excellent physics - less software smoothing needed. Remember to set torque capability to 9 in Controller.json.

Endurance (Low Fatigue)

weak

Endurance

Wheelbase

Max Angle
900
Force Feedback Strength
65
Road Sensitivity
7
Equalizer (Low Frequency)
100
Equalizer (Mid Frequency)
100
Equalizer (High Frequency)
80
Spring
0
Damper
42
Inertia
0
Speed Damping
66
Torque Limit
72
Hands Off Protection
ON
Natural Inertia
ON

In-sim

Force Factor
69
Force Smoothing
5
Steering Torque Sensitivity
45
Minimum Torque
0

Adapted from R9 settings for 21Nm R21. Effective peak force: ~9.8Nm. Reduced forces for long rF2 endurance events. Higher smoothing and damping. Torque capability must still be set to 9 in Controller.json.

Settings collated from simracingcockpit.gg's DD wheel settings guide. 207 wheelbase/sim combos in the source dataset.

Buyer questions

People also ask

Real questions from Google, Reddit and YouTube comments. Answered directly.

R21 vs R21 Ultra — which one should I buy?

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The Ultra is the newer architecture with the zero-cogging flat-wire motor and the 21-bit encoder, and it is the right buy if your budget can stretch to it. The original R21 is still in the catalogue at a noticeably lower price and uses the proven motor that built Moza's high-end reputation. If you want the latest hardware, Ultra. If you want 21 Nm at the lowest possible cost, the original R21 is still a serious base.

Does the R21 work on PS5 or Xbox?

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No. Moza has no console license on the original R21. Only the R25 Ultra has Xbox compatibility via a specific licensed rim, and even that route does not exist for the standard R21.

Is 21 Nm overkill?

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For most cars, yes. Road cars and GT3 do not come close to 21 Nm of peak FFB once you have set the in-game force properly. Where the headroom earns its keep is heavy LMP and full-stiffness formula work, where the base needs to deliver clean peaks under load without clipping. If your usual diet is GT3 and touring cars, save the money and buy an R12 V2.

How does it compare to the Fanatec Podium DD1 and Simucube 2 Pro?

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Three flagship-tier bases at three different price points. The Simucube 2 Pro is the refinement and software benchmark, the Podium DD1 has Fanatec's ecosystem and console story, and the Moza R21 is the value pick — same 21 Nm torque tier, considerably less money, full Moza ecosystem on PC. If you race PC and you are shopping by feel-per-pound, the R21 is hard to argue with.

What software does it use?

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Moza Pit House for firmware updates, FFB tuning and per-game profiles. Pit House has matured a lot in the last two years and the per-title preset library is broad. It is not as deep as Simucube's True Drive but it covers what most drivers need.

Straight from MOZA Racing

Official resources

Compare with

Other bases worth a look

Side-by-side

Compare the MOZA R21 Wheel Base head-to-head

Sources

  1. Moza FFB settings for iRacing: R5/R9/R12/R16/R21Richard Baxter · unknowncaptured 2026-04-09
  2. Moza R21 and R25 Ultra Review: High-End Direct Drive Wheelbases TestedRichard Baxter · unknowncaptured 2026-04-09