directdrivewheels

All bases / Simucube / flagship

Simucube 2 Pro

The 25 Nm reference flagship that everyone still measures against. Six years on the market and it has not been beaten on build quality or True Drive software polish.

$1589 Lead time 7-10 business days
Simucube 2 Pro

The verdict

Still the benchmark for high-end direct drive. The Simucube 3 Pro is the upgrade path if you want it; the SC2 Pro is the buy if you want the proven hardware at a lower price.

Best for

  • Serious PC sim racers who want category-leading build quality and software
  • iRacing and rFactor 2 drivers chasing maximum fidelity at the wheel
  • Buyers who plan to keep one base for five-plus years

Not for

  • Console drivers, Simucube has no PS5 or Xbox license, full stop
  • Anyone shopping by feel-per-dollar (Moza R12 V2 or R16 V2 wins on spreadsheet)
  • Buyers who want bundled rims and pedals out of the box

What it is

The Simucube 2 Pro is the 25 Newton-metre direct-drive wheelbase that defined what a flagship sim racing base should feel like, and six years after its launch in 2019 it is still the benchmark everyone else’s flagship gets measured against. A Granite Devices industrial servo motor inside an aluminium chassis, the Simucube Quick Release as standard, and True Drive, the most respected force-feedback configuration software in the category, running it. PC only. No PlayStation route, no Xbox route, no console firmware option that ever will exist. This is a base for sim racers who race on a computer.

The Simucube 3 Pro is now in the catalogue as the proper successor, with refined thermal management, updated electronics and a slightly higher torque ceiling. The SC2 Pro stays in production beneath it at a lower price, which is exactly the right call. The hardware has not been outclassed by anything in its torque tier from Fanatec, Moza or Asetek over the past six years, and the SC2 Pro is the cheapest way to buy into the Simucube ecosystem at flagship level.

Who it’s for

You’re the right buyer if you race on PC and you want the most refined direct drive experience money can buy without stepping all the way up to the Ultimate tier. iRacing and rFactor 2 drivers in particular get value from True Drive’s depth, every parameter is documented, the live telemetry is clean, and the FFB signal it produces is the smoothest in the category. Nils Naujoks called it “five years without a rival” in 2024 and the line still holds.

You’re the right buyer if you plan to keep one wheelbase for five years or more. The build quality is the genre’s quiet boast, there is no consumer-grade Fanatec QC variability here, no Moza-era documented owner reports of rattles and slow support. Simucube ships small numbers of well-engineered hardware and the long-term ownership signal reflects it.

You’re the wrong buyer if you race on a console. Simucube has never licensed a base for PlayStation or Xbox and there is no firmware path that will change that. Buy a Fanatec Gran Turismo DD Pro for PS5 or a CSL DD for Xbox. You’re also the wrong buyer if you are shopping by feel-per-dollar, the Moza R12 V2 and R16 V2 deliver more torque per pound, and even the Moza R25 Ultra undercuts the SC2 Pro on price while matching it on headline torque. The SC2 Pro’s value case is refinement, not the spreadsheet.

In use

The first impression is the noise floor, or rather the absence of one. True Drive’s signal is clean in a way that other bases at this torque tier are not, and once you have driven a high-detail GT car or a formula on the SC2 Pro it becomes hard to go back. Tyre slip arrives as a continuous gradient instead of a step function. Kerb texture is crisp without being harsh. The motor’s ability to produce subtle low-torque effects without a hint of cogging is the thing that earns this base its reputation.

Setup is genuinely simple. Plug it in, install True Drive, run the firmware update if there is one waiting, and you are driving inside fifteen minutes. The wireless wheel system on compatible SQR rims is a real differentiator, Laurence Dusoswa’s long-term review specifically called out that latency is indistinguishable from a wired connection in normal driving, and that has been my experience with every Simucube wireless rim I have driven.

The 25 Nm peak is more than most road-car drivers need and right where heavy formula and LMP work starts to become honest. Push it hard and the motor has authority everywhere, the front-end load on a turn-in, the slip moment, the kerb strikes, without the soft ceiling you find on 12 Nm bases in the heaviest peaks.

What to watch out for

Three things, none of them deal-breakers. First, there is no console route. None. If anyone in your house wants to play Gran Turismo 7 or Forza on this base, the answer is no, and no firmware update will ever change that.

Second, the price-to-spec ratio looks bad on a spreadsheet in 2026. The Moza R25 Ultra ships with similar headline torque at noticeably less money, and the value-conscious buyer will struggle to justify the SC2 Pro on the numbers alone. The case for Simucube has always been refinement, software and longevity, not the per-Newton-metre price. If those things do not matter to you, the SC2 Pro is not the smart spend.

Third, the SC3 Pro now exists as the in-house upgrade path. If you are buying flagship for a ten-year horizon and have the budget, the newer base is the safer bet. The SC2 Pro is the right buy if you want the proven hardware at the lower price point.

Verdict

If you race on PC and you want the most refined direct drive base in its torque tier without paying Ultimate money, buy it. Nothing in the past six years has made it feel old.

If you want the latest Simucube hardware and have no price ceiling, buy the SC3 Pro instead.

If you race on PS5 or Xbox, Simucube has nothing for you. Buy Fanatec.

If you are shopping by feel-per-dollar, the Moza R25 Ultra is the spreadsheet winner. The SC2 Pro wins on refinement and on the next ten years of ownership.

What the experts say

Reviewer evidence

Quotes and footage from independent and affiliate reviewers, weighted by trust tier.

8 videos · 3 quotes

Simucube 2 Sport vs Pro vs Ultimate, Direct Drive Showdown

Boosted Media · 2020

Independent
"Simple to set up. The wireless wheel technology is genuinely impressive and there is no noticeable latency over a wired connection."

Laurence Dusoswa

Long-term Simucube 2 Pro review

Source ↗
Independent
"The most popular model in the Simucube 2 lineup for good reason. The 25 Nm torque output hits slightly above the practical sweet spot for most sim racers."

Richard Baxter

Simucube buyer's guide framing the SC2 Pro as the default flagship pick across the Simucube 2 line.

Source ↗
Independent
"4-Year Review: Simucube 2 Pro - The Pinnacle of Sim Racing."

Richard Baxter

Long-term ownership review at the four-year mark — the strongest reliability evidence in the corpus for any base in this class.

Source ↗
Independent

FFB settings for Simucube 2 Pro

Community-sourced profiles per sim, with confidence ratings and the original sources. Use these as a starting point, then tune by feel.

Filter sims:
iRacing 3 profiles

Balanced (Community Consensus)

strong

Balanced

Wheelbase

Overall Strength
90
Reconstruction Filter
2
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
10
Friction
10
Inertia
15
Static Force Reduction
0
Ultra Low Latency Mode
7
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Strength
42
Wheel Force (Nm)
25
Damping
0
Min Force
0
Use Linear Mode
ON
Reduce Force When Parked
ON

The most validated SC2 Pro iRacing profile. Three independent sources agree on these core values. Wheel Force MUST be set to 25Nm to match the Pro's peak torque. Inertia at 15% helps tame high-speed oscillation which is common with the Pro in iRacing. | YouTube: Pro GT driver Daniel Morad's Simucube 2 Pro settings for iRacing. Reconstruction Filter 4, Torque Bandwidth 2200Hz for maximum detail.

High Detail (Pro Setup)

strong

detail

Wheelbase

Overall Strength
100
Reconstruction Filter
1
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
4
Friction
0
Inertia
0
Static Force Reduction
0
Ultra Low Latency Mode
20
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Strength
35
Wheel Force (Nm)
25
Damping
0
Min Force
0
Use Linear Mode
ON
Reduce Force When Parked
ON

Based on Coach Dave Academy pro-driver recommendations. Maximum detail with minimal filtering. ULL at 20 reduces latency. May oscillate on some cars - if so, add 5-10% inertia. Paddock profiles from Dan Suzuki and Daniel Morad use similar stripped-back approach. | YouTube: Team Redline Luke runs minimal changes from defaults. All Redline drivers use very similar settings. Stick with one setting rather than constantly changing.

Endurance (Low Fatigue)

moderate

Endurance

Wheelbase

Overall Strength
75
Reconstruction Filter
3
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
18
Friction
12
Inertia
20
Static Force Reduction
10
Ultra Low Latency Mode
5
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Strength
38
Wheel Force (Nm)
25
Damping
5
Min Force
0
Use Linear Mode
ON
Reduce Force When Parked
ON

Designed for multi-hour endurance races like the Daytona 24. Reduced overall strength to 75% significantly lowers peak forces. Higher damping and inertia smooth out the wheel. Static Force Reduction at 10% eases constant cornering load. You lose some subtle detail but gain hours of comfortable driving.

ACC 3 profiles

Balanced (Community Consensus)

strong

Balanced

Wheelbase

Overall Strength
65
Reconstruction Filter
2
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
10
Friction
11
Inertia
5
Static Force Reduction
0
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Gain
45
Minimum Force
0
Dynamic Damping
100
Road Effects
10
Frequency (Hz)
400
Steer Lock
900

Well-validated from 3 independent sources. The Pro at 65% Overall gives ~16Nm which is plenty for ACC's GT3 physics. Overtake.gg users report 35-45% in-game gain as the sweet spot. ACC v1.8+ significantly improved FFB - ensure you are on latest version.

High Detail (Pro Setup)

moderate

detail

Wheelbase

Overall Strength
100
Reconstruction Filter
1
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
0
Friction
0
Inertia
0
Static Force Reduction
0
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Gain
30
Minimum Force
0
Dynamic Damping
100
Road Effects
0
Frequency (Hz)
400
Steer Lock
900

Purist setup from Granite Devices forum power users. All TrueDrive filtering at zero, with gain controlled entirely in-sim at 30%. This gives the rawest ACC FFB signal possible. Road Effects at 0 removes artificial vibrations. Not for everyone - can feel harsh.

Endurance (Low Fatigue)

moderate

Endurance

Wheelbase

Overall Strength
55
Reconstruction Filter
3
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
15
Friction
15
Inertia
10
Static Force Reduction
5
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Gain
50
Minimum Force
0
Dynamic Damping
100
Road Effects
5
Frequency (Hz)
400
Steer Lock
900

Comfortable long-stint profile. Overall at 55% keeps forces manageable. Higher Recon and damping smooth the experience. Slightly higher in-game gain compensates for reduced TrueDrive strength.

Assetto Corsa 3 profiles

Balanced (Community Consensus)

strong

Balanced

Wheelbase

Overall Strength
65
Reconstruction Filter
1
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0.55
Damping
15
Friction
5
Inertia
5
Static Force Reduction
0
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
0

In-sim

Gain
65
Filter
0
Minimum Force
0
Kerb Effects
25
Road Effects
20
Slip Effects
10
ABS Effects
15
Enhanced Understeer Effect
OFF
Gyroscopic Effect
100

SimRacingSetup's tested profile. Match Overall Strength and Gain at 65% for a balanced feel. Slew Rate at 0.55 tames harsh kerb spikes. Content Manager FFB Tweaks recommended: MacPherson Struct adjustments enabled, physically accurate gyro at 10%.

High Detail (Pro Setup)

moderate

detail

Wheelbase

Overall Strength
75
Reconstruction Filter
1
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
5
Friction
0
Inertia
0
Static Force Reduction
0
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
0

In-sim

Gain
60
Filter
0
Minimum Force
0
Kerb Effects
15
Road Effects
10
Slip Effects
15
ABS Effects
10
Enhanced Understeer Effect
OFF
Gyroscopic Effect
150

No Slew Rate limit for raw kerb detail. Minimal TrueDrive filtering. Best with Content Manager Extended FFB app.

Endurance (Low Fatigue)

moderate

Endurance

Wheelbase

Overall Strength
55
Reconstruction Filter
2
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0.55
Damping
20
Friction
10
Inertia
10
Static Force Reduction
5
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
0

In-sim

Gain
60
Filter
5
Minimum Force
0
Kerb Effects
20
Road Effects
15
Slip Effects
10
ABS Effects
10
Enhanced Understeer Effect
OFF
Gyroscopic Effect
50

Comfortable setup for long AC sessions. Reduced strength with added smoothing.

AMS2 3 profiles

Balanced (Community Consensus)

moderate

Balanced

Wheelbase

Overall Strength
40
Reconstruction Filter
1
Torque Bandwidth Limit
2200
Slew Rate Limit
0.21
Damping
9
Friction
5
Inertia
5
Static Force Reduction
8
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
0

In-sim

Gain
40
Volume
50
Tone
50
FX
50
Damping
50
Low Speed Damping
50

Scaled from Sport settings. Pro at 40% gives ~10Nm which is the AMS2 sweet spot. Reddit users confirm limiting both TrueDrive and in-sim gain works better than maxing one or the other for AMS2.

High Detail (Pro Setup)

moderate-strong

detail

Wheelbase

Overall Strength
50
Reconstruction Filter
1
Torque Bandwidth Limit
2200
Slew Rate Limit
0.21
Damping
4
Friction
2
Inertia
0
Static Force Reduction
0
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
0

In-sim

Gain
35
Volume
55
Tone
60
FX
40
Damping
30
Low Speed Damping
30

Pro at 50% with minimal filtering for maximum AMS2 detail. Higher Tone increases detail frequency content. [Research update 2026-03-25: Best data of the five sims. morOSWer (Reiza forum regular + GD community member) provides authoritative guidance. Key insight: use in-game Damping not TD Damping - this is Reiza's recommended approach. Default+ is the standard profile going forward. 900 DOR. Coach Dave provides ranges. Multiple corroborating sources.]

Endurance (Low Fatigue)

moderate-strong

Endurance

Wheelbase

Overall Strength
30
Reconstruction Filter
2
Torque Bandwidth Limit
2200
Slew Rate Limit
0.21
Damping
12
Friction
8
Inertia
10
Static Force Reduction
15
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
0

In-sim

Gain
50
Volume
45
Tone
40
FX
40
Damping
60
Low Speed Damping
60

Pro at 30% is comfortable ~7.5Nm. Good for long race stints. [Research update 2026-03-25: Best data of the five sims. morOSWer (Reiza forum regular + GD community member) provides authoritative guidance. Key insight: use in-game Damping not TD Damping - this is Reiza's recommended approach. Default+ is the standard profile going forward. 900 DOR. Coach Dave provides ranges. Multiple corroborating sources.]

Le Mans Ultimate 3 profiles

Balanced (Community Consensus)

strong

Balanced

Wheelbase

Overall Strength
100
Reconstruction Filter
4
Torque Bandwidth Limit
2200
Slew Rate Limit
2.8
Damping
15
Friction
10
Inertia
10
Static Force Reduction
0
Ultra Low Latency Mode
20
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Force Factor
50
Force Smoothing
5
Damping
0
Spring
0
Steering Torque Sensitivity
100

Directly from SimRacingSetup's tested Pro settings. Recon 4 provides good smoothing for LMU's rF2-engine FFB. Force Factor 50 with 100% TrueDrive gives a well-balanced ~12.5Nm at the wheel.

High Detail (Pro Setup)

moderate

detail

Wheelbase

Overall Strength
100
Reconstruction Filter
2
Torque Bandwidth Limit
2200
Slew Rate Limit
2
Damping
8
Friction
5
Inertia
5
Static Force Reduction
0
Ultra Low Latency Mode
20
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Force Factor
45
Force Smoothing
2
Damping
0
Spring
0
Steering Torque Sensitivity
100

Lower Recon for more detail. May be rough on some LMU surfaces - add smoothing if needed.

Endurance (Low Fatigue)

moderate

Endurance

Wheelbase

Overall Strength
85
Reconstruction Filter
5
Torque Bandwidth Limit
2200
Slew Rate Limit
2.8
Damping
22
Friction
15
Inertia
15
Static Force Reduction
8
Ultra Low Latency Mode
15
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Force Factor
42
Force Smoothing
12
Damping
0
Spring
0
Steering Torque Sensitivity
100

Maximum comfort for LMU endurance. High Recon and damping smooth everything out. Force Smoothing at 12 adds in-sim smoothing too.

RaceRoom 3 profiles

Balanced (Community Consensus)

moderate

Balanced

Wheelbase

Overall Strength
65
Reconstruction Filter
2
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
10
Friction
5
Inertia
5
Static Force Reduction
0
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Force Feedback Intensity
55
Smoothing
0
Minimum Force
0
Spring Effect
0
Damper Effect
0
Understeer Effect
50

Pro at 65% gives ~16Nm. RaceRoom's FFB model is widely praised - minimal tuning needed. [Research update 2026-03-25: RaceRoom added official SC2 presets in April 2020 (Sport/Pro/Ultimate). Community finds built-in presets decent but not perfect. Nicsos123 custom profile is the gold standard with 309 downloads. Andrew_WOT's adjustments (Rack Factor 30, Understeer 25) are endorsed by Bram Hengeveld (RaceDepartment/Overtake.gg founder).]

High Detail (Pro Setup)

moderate

detail

Wheelbase

Overall Strength
75
Reconstruction Filter
1
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
3
Friction
0
Inertia
0
Static Force Reduction
0
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Force Feedback Intensity
45
Smoothing
0
Minimum Force
0
Spring Effect
0
Damper Effect
0
Understeer Effect
30

Higher Overall with lower in-sim intensity for wider dynamic range. [Research update 2026-03-25: RaceRoom added official SC2 presets in April 2020 (Sport/Pro/Ultimate). Community finds built-in presets decent but not perfect. Nicsos123 custom profile is the gold standard with 309 downloads. Andrew_WOT's adjustments (Rack Factor 30, Understeer 25) are endorsed by Bram Hengeveld (RaceDepartment/Overtake.gg founder).]

Endurance (Low Fatigue)

moderate

Endurance

Wheelbase

Overall Strength
55
Reconstruction Filter
3
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
15
Friction
10
Inertia
10
Static Force Reduction
5
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Force Feedback Intensity
50
Smoothing
5
Minimum Force
0
Spring Effect
0
Damper Effect
0
Understeer Effect
50

Comfortable for long sessions. [Research update 2026-03-25: RaceRoom added official SC2 presets in April 2020 (Sport/Pro/Ultimate). Community finds built-in presets decent but not perfect. Nicsos123 custom profile is the gold standard with 309 downloads. Andrew_WOT's adjustments (Rack Factor 30, Understeer 25) are endorsed by Bram Hengeveld (RaceDepartment/Overtake.gg founder).]

Dirt Rally 2.0 3 profiles

Balanced (Community Consensus)

moderate

Balanced

Wheelbase

Overall Strength
60
Reconstruction Filter
3
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
15
Friction
10
Inertia
10
Static Force Reduction
0
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Self Aligning Torque
120
Wheel Friction
50
Tyre Friction
80
Suspension
80
Collision
80
Soft Lock
ON

Pro at 60% gives ~15Nm which is strong for rally. SAT above 100% needed. [Research update 2026-03-25: Extensive 174-reply Granite Devices thread with multiple detailed profiles. DR2 FFB is universally criticised but these are the best available community settings. Mika (Granite Devices team) confirms DR2 tarmac FFB is limited by game engine. Key tips: use TD strength for overall gain, 540 DOR, higher Recon filter (3-4) to smooth harsh effects.]

High Detail (Pro Setup)

moderate

detail

Wheelbase

Overall Strength
70
Reconstruction Filter
2
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
8
Friction
5
Inertia
5
Static Force Reduction
0
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Self Aligning Torque
130
Wheel Friction
40
Tyre Friction
90
Suspension
90
Collision
70
Soft Lock
ON

More detail for experienced rally drivers. [Research update 2026-03-25: Extensive 174-reply Granite Devices thread with multiple detailed profiles. DR2 FFB is universally criticised but these are the best available community settings. Mika (Granite Devices team) confirms DR2 tarmac FFB is limited by game engine. Key tips: use TD strength for overall gain, 540 DOR, higher Recon filter (3-4) to smooth harsh effects.]

Endurance (Low Fatigue)

moderate

Endurance

Wheelbase

Overall Strength
50
Reconstruction Filter
4
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
20
Friction
15
Inertia
15
Static Force Reduction
5
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Self Aligning Torque
100
Wheel Friction
40
Tyre Friction
70
Suspension
70
Collision
60
Soft Lock
ON

Comfortable for championship play. [Research update 2026-03-25: Extensive 174-reply Granite Devices thread with multiple detailed profiles. DR2 FFB is universally criticised but these are the best available community settings. Mika (Granite Devices team) confirms DR2 tarmac FFB is limited by game engine. Key tips: use TD strength for overall gain, 540 DOR, higher Recon filter (3-4) to smooth harsh effects.]

EA WRC 3 profiles

Balanced (Community Consensus)

moderate

Balanced

Wheelbase

Overall Strength
65
Reconstruction Filter
2
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
12
Friction
8
Inertia
8
Static Force Reduction
0
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Vibration & Feedback Scale
80
Self Aligning Torque
100
Wheel Friction
50
Tyre Friction
70
Suspension Feedback
80
Collision
70
Ground Surface
80
Soft Lock
ON

Pro at 65% for rally. EA WRC's FFB is better than DR2 and needs less boosting. [Research update 2026-03-25: 147-reply Granite Devices thread. Mika (GD team) confirms EA WRC shares DR2 FFB engine. Andrew_WOT provides detailed settings. Key discovery: DI Friction is used by the game and must not be disabled in TrueDrive. Community recommendation to start from DR2 profile. TrueDrive online profile 'ULTIMATE RALLY FFB' available.]

High Detail (Pro Setup)

moderate

detail

Wheelbase

Overall Strength
75
Reconstruction Filter
1
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
5
Friction
3
Inertia
3
Static Force Reduction
0
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Vibration & Feedback Scale
90
Self Aligning Torque
110
Wheel Friction
40
Tyre Friction
80
Suspension Feedback
90
Collision
60
Ground Surface
90
Soft Lock
ON

Maximum detail for experienced rally sim drivers. [Research update 2026-03-25: 147-reply Granite Devices thread. Mika (GD team) confirms EA WRC shares DR2 FFB engine. Andrew_WOT provides detailed settings. Key discovery: DI Friction is used by the game and must not be disabled in TrueDrive. Community recommendation to start from DR2 profile. TrueDrive online profile 'ULTIMATE RALLY FFB' available.]

Endurance (Low Fatigue)

moderate

Endurance

Wheelbase

Overall Strength
50
Reconstruction Filter
3
Torque Bandwidth Limit
Unlimited
Slew Rate Limit
0
Damping
18
Friction
12
Inertia
12
Static Force Reduction
5
Ultra Low Latency Mode
0
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Vibration & Feedback Scale
65
Self Aligning Torque
85
Wheel Friction
40
Tyre Friction
60
Suspension Feedback
65
Collision
55
Ground Surface
65
Soft Lock
ON

Comfortable for long career sessions. [Research update 2026-03-25: 147-reply Granite Devices thread. Mika (GD team) confirms EA WRC shares DR2 FFB engine. Andrew_WOT provides detailed settings. Key discovery: DI Friction is used by the game and must not be disabled in TrueDrive. Community recommendation to start from DR2 profile. TrueDrive online profile 'ULTIMATE RALLY FFB' available.]

rFactor 2 3 profiles

Balanced (Community Consensus)

weak-moderate

Balanced

Wheelbase

Overall Strength
100
Reconstruction Filter
3
Torque Bandwidth Limit
2200
Slew Rate Limit
2.8
Damping
15
Friction
10
Inertia
8
Static Force Reduction
0
Ultra Low Latency Mode
15
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Force Factor
45
Force Smoothing
5
Steering Torque Sensitivity
50
Minimum Torque
0

Similar to LMU settings. Pro's 25Nm at 100% with Force Factor 45 gives ~11Nm. [Research update 2026-03-25: 935-reply mega-thread but settings vary wildly due to per-car variability. Mika's official JSON files (607 downloads) are essential baseline. Higher Recon filter (4+) needed to combat grainy FFB. Per-car multiplier is mandatory. rF2 FFB consistency is the worst of all sims covered here.]

High Detail (Pro Setup)

weak-moderate

detail

Wheelbase

Overall Strength
100
Reconstruction Filter
2
Torque Bandwidth Limit
2200
Slew Rate Limit
2
Damping
8
Friction
5
Inertia
3
Static Force Reduction
0
Ultra Low Latency Mode
20
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Force Factor
40
Force Smoothing
2
Steering Torque Sensitivity
50
Minimum Torque
0

Less filtering. May be rough. [Research update 2026-03-25: 935-reply mega-thread but settings vary wildly due to per-car variability. Mika's official JSON files (607 downloads) are essential baseline. Higher Recon filter (4+) needed to combat grainy FFB. Per-car multiplier is mandatory. rF2 FFB consistency is the worst of all sims covered here.]

Endurance (Low Fatigue)

weak-moderate

Endurance

Wheelbase

Overall Strength
85
Reconstruction Filter
5
Torque Bandwidth Limit
2200
Slew Rate Limit
2.8
Damping
22
Friction
15
Inertia
12
Static Force Reduction
8
Ultra Low Latency Mode
10
DirectInput Damping
0
DirectInput Friction
0
DirectInput Spring
100

In-sim

Force Factor
38
Force Smoothing
12
Steering Torque Sensitivity
50
Minimum Torque
0

Heavy filtering for endurance comfort. [Research update 2026-03-25: 935-reply mega-thread but settings vary wildly due to per-car variability. Mika's official JSON files (607 downloads) are essential baseline. Higher Recon filter (4+) needed to combat grainy FFB. Per-car multiplier is mandatory. rF2 FFB consistency is the worst of all sims covered here.]

Settings collated from simracingcockpit.gg's DD wheel settings guide. 207 wheelbase/sim combos in the source dataset.

Buyer questions

People also ask

Real questions from Google, Reddit and YouTube comments. Answered directly.

Is the Simucube 2 Pro still worth it in 2026?

+

Yes, if you race on PC and you want a base that will outlive most of the rest of your rig. Six years after release the SC2 Pro still benchmarks at or near the top for fidelity, build quality and software polish. The Simucube 3 Pro is the in-house successor and brings refinements (better thermals, updated electronics, slightly higher peak torque), but the SC2 Pro is the cheaper way into the ecosystem and the hardware itself has not been outclassed by anything below the flagship tier from Fanatec or Asetek.

Source: Nils Naujoks, 5 Years Without a Rival ↗

Simucube 2 Pro vs Simucube 3 Pro, should I wait?

+

The SC3 Pro is the proper successor and it is the right buy if you want the latest Simucube hardware and have no price ceiling. It refines thermal management, electronics and torque headroom rather than reinventing anything. The SC2 Pro remains in production and is positioned below the SC3 Pro at a lower price. If your budget is fixed, the SC2 Pro gets you 90% of the experience for noticeably less money. If you are buying flagship for a ten-year horizon, the SC3 Pro is the safer bet.

How does the SC2 Pro compare to the Moza R25 Ultra?

+

On paper the R25 Ultra has more peak torque (25 Nm matches the SC2 Pro on the spec sheet but Moza's quoted slew rate is higher). In practice most reviewers who have tested both still give Simucube the edge on signal smoothness, build quality and True Drive software polish, while Moza wins on price and on the breadth of bundled rims and pedals you can buy into. If you want maximum refinement at any price, Simucube. If you want maximum kit per pound, Moza.

How does it compare to Fanatec Podium DD2?

+

Both are 25 Nm flagship class. Podium DD2 wins on console compatibility (PS5 via the right rim) and on Fanatec's enormous wheel and pedal catalogue. The SC2 Pro wins on True Drive software polish, on build quality, and on the absence of Fanatec's well-documented QC and RMA queue history. If you race PC only and you want the most refined direct drive experience, Simucube. If you cross between PC and PS5 or you are already deep in Fanatec rims, Podium.

Does the Simucube 2 Pro work on PS5 or Xbox?

+

No. Simucube has no console license on any current base. The SC2 Pro is PC only. Always has been. If you need a console-compatible flagship, look at Fanatec Podium DD2 (PS5) or stay on PC.

What wheels fit the Simucube 2 Pro?

+

The SC2 Pro uses the Simucube Quick Release (SQR), Simucube's proprietary high-precision wheel-side mount. Any Simucube SQR wheel fits directly, Tahko GT, Valo, Pyyhe and the wider Simucube range. Third-party rims (Cube Controls, Ascher Racing, GSI, Sim-Lab) are available with native SQR mounts from those manufacturers, which is one reason the Simucube ecosystem is broader than its in-house rim catalogue suggests. Adapters exist if you want to mount Fanatec or Moza rims, but they add play and are not the recommended path.

Is True Drive software actually better than the alternatives?

+

Yes, by consensus. True Drive is the genre's reference for force feedback configuration software. It exposes more parameters than Fanatec Control Panel or Moza Pit House, the parameters are documented properly, and the live telemetry view is the cleanest in the category. If software depth matters to you and you want to fine-tune every aspect of the FFB signal, True Drive is the standard everyone else is measured against.

What about the wireless wheel system?

+

Simucube's wireless wheel technology lets compatible SQR wheels run without a wired connection through the quick release. Latency is not noticeable in normal driving, Laurence Dusoswa specifically called it out as indistinguishable from wired in his long-term review. It is a real differentiator versus every other base in the category and one of the reasons the SC2 Pro still feels current six years after launch.

Source: Laurence Dusoswa, long-term review ↗

Straight from Simucube

Official resources

Compare with

Other bases worth a look

Side-by-side

Compare the Simucube 2 Pro head-to-head

Sources

  1. Simucube SC2 Pro ReviewLaurence Dusoswa · unknowncaptured 2026-04-09
  2. Simucube 2 Pro ReviewSim Racing Garage · unknowncaptured 2026-04-09
  3. Simucube 2 Sport vs Pro vs Ultimate ShowdownBoosted Media · unknowncaptured 2026-04-09
  4. 4-Year Review: Simucube 2 Pro - The Pinnacle of Sim RacingRichard Baxter · unknowncaptured 2026-04-09
  5. Simucube Buyer's GuideRichard Baxter · unknowncaptured 2026-04-09
  6. Simucube 2 Pro official product pageSimucube · unknowncaptured 2026-04-09